Episodes

Monday Dec 07, 2020
Let's Get Medieval: The Falconer and the Fool
Monday Dec 07, 2020
Monday Dec 07, 2020
A falconer, Addison Cooper, and a jester, Gregory Blake, are sent by their master, Lord Salisbury, to attend a Yuletide feast at the castle of his rival, Lord DeCoucey of Kent. Also in attendance will be King Richard II and his sister, Princess Mary, whom Salisbury and DeCoucey both hope to wed. Their orders are to embarrass DeCoucey in front of the princess and everyone, thereby eliminating the competition. The method of humiliation is left entirely up to their own creativity, and there’s a great reward if they should succeed.

Monday Nov 23, 2020
BACK #3: Hostile Dock
Monday Nov 23, 2020
Monday Nov 23, 2020
Believing that his beloved captain may be dead, Dweich rests onboard Dick Starhopper’s ship, the Quantum Piledriver, until he meets Dick’s wife who attempts to seduce him under false pretenses. Eventually, Dick reveals his true intentions, and things grow tense. Just in the nick of time, the AstroGlide finally catches up, and Buck mounts an attack.

Monday Nov 16, 2020
BACK #2: My Stinky Valley
Monday Nov 16, 2020
Monday Nov 16, 2020
After passing out from a surprise gas attack, Dweich wakes up imprisoned in Black Soul Patch’s secret base, and Buck finds himself back on his own ship. While Buck and Flurf rush to Dweich’s rescue, they have no idea that they may, once again, be headed into a devious trap. However, what BSP doesn’t know is that Buck isn’t the only man coming for Dweich, and he’s got his own entirely different plans.

Monday Nov 09, 2020
BACK #1: Penal Code
Monday Nov 09, 2020
Monday Nov 09, 2020
Captain Buck Goodsense and First Mate Dweich Stevens, joined by furry alien Flurf, stop at a space station for some R&R when they receive a call concerning a derelict mining ship that could be carrying valuable cargo from a nearby asteroid. Since their names were specifically requested, the space adventurers wonder if they're being lured into a trap. Ultimately, they decide there’s only one way to find out.
[OPTIONAL: Lasers & Feelings #1-3]

Monday Oct 26, 2020
Call of Cthulhu (Halloween Special) #2: Ghouls' Night Out
Monday Oct 26, 2020
Monday Oct 26, 2020
Arkham, Massachusetts. 1920s. Reporter Rachel Hemingway is released from a yearlong committal at the sanitarium into the care of her companions, flapper Margo Macey and P.I. Saul Moran. While there, they are approached by a woman who claims that her great uncle, an archaeologist named Dr. van Horn, has also been committed yet is actually sane. After speaking with the doctor in his cell, they agree to retrieve an artifact from his house that he says is connected to an ancient cannibalistic religion. As luck would have it, they’re not the only visitors to come by the house that night.
[OPTIONAL: Call of Cthulhu (Halloween Special) #1]

Monday Oct 19, 2020
vs. PIRATES #3: Doomsday
Monday Oct 19, 2020
Monday Oct 19, 2020
Dressed as a washerwoman, Petey pushes a laundry cart concealing Nick into the fort, attempting to avoid suspicion from the guards while searching for Two Toes. Finally, after some challenges, their pirate partner is unchained, but the trio must scheme and swashbuckle their way out. Little do they know that even if they escape the garrison, their lives may already be doomed along with Port Royal.

Monday Oct 12, 2020
vs. PIRATES #2: Sea Legs
Monday Oct 12, 2020
Monday Oct 12, 2020
With Nick as the captain, the pirates set sail for Jamaica, and Petey gets his first taste of rum. Not soon after, another ship is spotted off the starboard side, and the pirates do what they do best, resulting in a fierce maritime melee. Eventually, they put in at Port Royal and promptly split up, each independently gathering intelligence on the whereabouts of their captured mate.

Monday Oct 05, 2020
vs. PIRATES #1: Marooned
Monday Oct 05, 2020
Monday Oct 05, 2020
After a devastating shipwreck, two 17th century English pirates, Nicholas Nibble and Petey Tweed, cling to debris in the shark infested Caribbean Sea, separated from their friend and fellow pirate “Two Toes” Ramsey. Before long, they float up to the rocky shores of an unknown island, where they quickly discover they are not alone.

Monday Sep 21, 2020
Shadow of the Demon Lord #14: Blame it on the Elves
Monday Sep 21, 2020
Monday Sep 21, 2020
The sleepyheads wake up and continue to move from one strange room to the next until they ultimately find themselves staring at a sphere swirling with blue smoke, overseen by statues of Elven warriors. Suspecting the sphere may be the heart of the tower’s power, the heroes decide to shatter it and face the chaotic consequences.

Monday Sep 14, 2020
Shadow of the Demon Lord #13: Slumber Party
Monday Sep 14, 2020
Monday Sep 14, 2020
After a skirmish with scarabs, the party is transported to another room of the tower where they must survive encounters with a fungus and a flute. The way out leaves them separated, with T-Gunn under the influence of a powerful sleeping spell and the others fighting venomous snakes. Dirk and Randolfus eventually join the Dwarf and give in to a deep drowsiness but not before startling secrets are shared which could forever alter the relationships of the party.