Goonie’s World
Episodes
![Warhammer Fantasy Roleplay [2E] #2: Sweet Donatella](https://pbcdn1.podbean.com/imglogo/image-logo/5236127/GooniesWorld_black_300x300.jpg)
Monday Jul 05, 2021
Warhammer Fantasy Roleplay [2E] #2: Sweet Donatella
Monday Jul 05, 2021
Monday Jul 05, 2021
After entering the Asylum, Sasha and Diego come upon a bloody massacre in the Schatzenheimer base, and the gem they seek eludes them. Posing as a Tilean, Diego must bluff both of them through Valantina territory to continue the hunt. The situation gets even dicier when they learn of an unexpected third party who also covets the gem.
![Warhammer Fantasy Roleplay [2E] #1: The Oldenhaller Contract](https://pbcdn1.podbean.com/imglogo/image-logo/5236127/GooniesWorld_black_300x300.jpg)
Monday Jun 28, 2021
Warhammer Fantasy Roleplay [2E] #1: The Oldenhaller Contract
Monday Jun 28, 2021
Monday Jun 28, 2021
Two foreigners, Sasha Sagan and Diego Vega, arrive by boat to the city of Nuln in the Empire, seeking adventure and wealth. After difficulty finding a place to stay, as well as trouble with thugs and thieves, the kossar and the diestro finally get an opportunity to fulfill both objectives. Councillor Oldenhaller will pay them handsomely to fetch a jewel rumored to have a dark history, now thought to be in the possession of a local gang leader.

Monday Apr 19, 2021
Knave #4: The Fifth Direction
Monday Apr 19, 2021
Monday Apr 19, 2021
Springing into the air, Squirg, Jubal, and Mae Mae make it to the top of the skinny butte in the Busted Lands, where the anchorite is said to live. The man they meet, however, is not who they expected, but he does offer help. With a magical cube, the three hearthlings seemingly have the power to teleport anywhere they wish, which takes them all the way to the heart of the hobgoth citadel as well as the beaches of the Sea of Gas. It’s there, deep under the center of the sea, that they must test their mettle and finish out their mission.

Monday Apr 12, 2021
Knave #3: Spell Swap
Monday Apr 12, 2021
Monday Apr 12, 2021
Entering the town of Sour Hull, Squirg and Jubal’s first stop is to a tavern for a hot meal and important info, particularly concerning the anchorite they’d heard about from the town’s refugees. Next, they patronize the shop next door, where spells are exchanged, and soon after, finally find out what’s in Zar Narwal’s box. This leads to a confrontation with hobgoths who have overtaken the town, and a new spell comes in handy just when the adventurers need it most.

Monday Apr 05, 2021
Knave #2: Octopussy
Monday Apr 05, 2021
Monday Apr 05, 2021
After Jubal receives a fitting punishment for failing to control his curiosity, he and Squirg are provided a wagon powered by a wind elemental and sent on their way with an enigmatic box to be dumped in the Sea of Gas. Eventually the road takes them out of the Neon Forest, though different regions, and into a dark tunnel. Blocking their way to the other side is a giant pit, but even more troublesome is the creature that lives in the pit.

Monday Mar 29, 2021
Knave #1: Bear Rabbit
Monday Mar 29, 2021
Monday Mar 29, 2021
In the world of Dearth, refugees Squirg Fallowshins and Jubal Tryx are fleeing their homeland and traveling south under the dying red sun to the city of Serus Arx. Along the road, they encounter odd peddlers and a vicious monster from underground. A fierce battle ensues, and the victors continue on their way, only to be accosted by more monsters, even nastier than the last. Injured and outnumbered, the adventurers retreat to the home of the wizard Zar Narwal, who promptly gives them a mysterious yet lucrative new quest.

Monday Sep 21, 2020
Shadow of the Demon Lord #14: Blame it on the Elves
Monday Sep 21, 2020
Monday Sep 21, 2020
The sleepyheads wake up and continue to move from one strange room to the next until they ultimately find themselves staring at a sphere swirling with blue smoke, overseen by statues of Elven warriors. Suspecting the sphere may be the heart of the tower’s power, the heroes decide to shatter it and face the chaotic consequences.

Monday Sep 14, 2020
Shadow of the Demon Lord #13: Slumber Party
Monday Sep 14, 2020
Monday Sep 14, 2020
After a skirmish with scarabs, the party is transported to another room of the tower where they must survive encounters with a fungus and a flute. The way out leaves them separated, with T-Gunn under the influence of a powerful sleeping spell and the others fighting venomous snakes. Dirk and Randolfus eventually join the Dwarf and give in to a deep drowsiness but not before startling secrets are shared which could forever alter the relationships of the party.

Monday Sep 07, 2020
Shadow of the Demon Lord #12: Full Moon
Monday Sep 07, 2020
Monday Sep 07, 2020
Having caught a Skinchanger literally red-handed, the do-gooders have a close-quarters quarrel, and afterwards, start a campfire. At last, the night of the full moon arrives and with it the fully materialized tower, a blue portal welcoming them in. The interior presents more portals and more peril.

Monday Aug 31, 2020
Shadow of the Demon Lord #11: Touched
Monday Aug 31, 2020
Monday Aug 31, 2020
Accompanying Inquisitor Randolfus to the tiny village of Carbuncle, Dirk Buckleheight and T-Gunn Stormstone help investigate suspicious goings-on involving a forbidding tower that only seems to show up during the full moon. Upon meeting the villagers, it becomes evident that the tower is not the only thing strange about Carbuncle.
[OPTIONAL: Shadow of the Demon Lord 1-10]